Soda Hop (SceneRope)
Used in: Soda Hop, Remix 10, Remix 13, Remix 19, Remix 20
Commands
FUN_7100226aa0(ticks, countout) - Jump
Function address: 0x7100226aa0
Usage - to be added when tools are developed
A single jump input. The input is four beats after the command. Automatically plays the “Jump, jump!” count-in two beats after the command if this is the first time used in a level, or if a previous Jump command occured with a count-out.
| Argument | Type | Description |
|---|---|---|
ticks | int | The number of ticks that the jump animation lasts for. Always 480 in-game. |
countout | bool | Toggles the “Three, two, one, stop!” count-out. |
FUN_71002276a0(ticks, stopRope, cutCue) - Double-Under
Function address: 0x71002276a0
Usage - to be added when tools are developed
A double-under pattern. The first sound effect is two beats after the command, and the first input is four beats after the command.
| Argument | Type | Description |
|---|---|---|
ticks | int | The number of ticks that the jump animation lasts for. Always 480 in-game. |
stopRope | bool | Toggles if the rope should be stopped after the double-under or not. |
cutCue | bool | Toggles if the final voice line of the cue should be cut off. Seemingly unused. |